| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465 | var config = {  avatars: {    // for avatars    min_size: parseInt(process.env.AVATAR_MIN) || 1,    // for avatars; large values might lead to slow response time or DoS    max_size: parseInt(process.env.AVATAR_MAX) || 512,    // for avatars; size to be used when no size given    default_size: parseInt(process.env.AVATAR_DEFAULT) ||  160  },  renders: {    // for 3D rendered skins    min_scale: parseInt(process.env.RENDER_MIN) || 1,    // for 3D rendered skins; large values might lead to slow response time or DoS    max_scale: parseInt(process.env.RENDER_MAX) || 10,    // for 3D rendered skins; scale to be used when no scale given    default_scale: parseInt(process.env.RENDER_DEFAULT) || 6  },  directories: {    // directory where faces are kept. must have trailing "/"    faces: process.env.FACE_DIR || "./images/faces/",    // directory where helms are kept. must have trailing "/"    helms: process.env.HELM_DIR || "./images/helms/",    // directory where skins are kept. must have trailing "/"    skins: process.env.SKIN_DIR || "./images/skins/",    // directory where rendered skins are kept. must have trailing "/"    renders: process.env.RENDER_DIR || "./images/renders/",    // directory where capes are kept. must have trailing "/"    capes: process.env.CAPE_DIR || "./images/capes/"  },  caching: {    // seconds until we will check if user's skin changed.    // Should be > 60 to comply with Mojang's rate limit    local: parseInt(process.env.CACHE_LOCAL) || 1200,    // seconds until browser will request image again    browser: parseInt(process.env.CACHE_BROWSER) || 3600,    // If true, redis is flushed on start.    // Use this to avoid issues when you have a persistent redis database but an ephemeral storage    ephemeral: process.env.EPHEMERAL_STORAGE === "true",    // Used for information on the front page    cloudflare: process.env.CLOUDFLARE === "true"  },  // URL of your redis server  redis: process.env.REDIS_URL || 'redis://localhost:6379',  server: {    // port to listen on    port: parseInt(process.env.PORT) || 3000,    // IP address to listen on    bind: process.env.BIND || "0.0.0.0",    // ms until connection to Mojang is dropped    http_timeout: parseInt(process.env.EXTERNAL_HTTP_TIMEOUT) || 2000,    // enables logging.debug & editing index page    debug_enabled: process.env.DEBUG === "true",    // set to false if you use an external logger that provides timestamps,    log_time: process.env.LOG_TIME === "true",    // rate limit per second for outgoing requests to the Mojang session server    // requests exceeding this limit are skipped and considered failed    sessions_rate_limit: parseInt(process.env.SESSIONS_RATE_LIMIT)  },  sponsor: {    sidebar: process.env.SPONSOR_SIDE,    top_right: process.env.SPONSOR_TOP_RIGHT  },};module.exports = config;
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