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- var networking = require("./networking");
- var logging = require("./logging");
- var config = require("./config");
- var cache = require("./cache");
- var skins = require("./skins");
- var renders = require("./renders");
- var fs = require("fs");
- // 0098cb60-fa8e-427c-b299-793cbd302c9a
- var valid_uuid = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
- var hash_pattern = /[0-9a-f]+$/;
- // gets the hash from the textures.minecraft.net +url+
- function get_hash(url) {
- return hash_pattern.exec(url)[0].toLowerCase();
- }
- function store_skin(uuid, profile, details, callback) {
- networking.get_skin_url(uuid, profile, function(url) {
- if (url) {
- var hash = get_hash(url);
- if (details && details.skin === hash) {
- cache.update_timestamp(uuid, hash);
- callback(null, hash);
- } else {
- logging.log(uuid + " new skin hash: " + hash);
- var facepath = __dirname + "/../" + config.faces_dir + hash + ".png";
- var helmpath = __dirname + "/../" + config.helms_dir + hash + ".png"
- fs.exists(facepath, function(exists) {
- if (exists) {
- logging.log(uuid + " skin already exists, not downloading");
- callback(null, hash);
- } else {
- networking.get_from(url, function(img, response, err) {
- if (err || !img) {
- callback(err, null);
- } else {
- skins.extract_face(img, facepath, function(err) {
- if (err) {
- logging.error(err);
- callback(err, null);
- } else {
- logging.log(uuid + " face extracted");
- skins.extract_helm(facepath, img, helmpath, function(err) {
- logging.log(uuid + " helm extracted");
- logging.debug(helmpath);
- callback(err, hash);
- });
- }
- });
- }
- });
- }
- });
- }
- } else {
- callback(null, null);
- }
- });
- }
- function store_cape(uuid, profile, details, callback) {
- networking.get_cape_url(uuid, profile, function(url) {
- if (url) {
- var hash = get_hash(url);
- if (details && details.cape === hash) {
- cache.update_timestamp(uuid, hash);
- callback(null, hash);
- } else {
- logging.log(uuid + " new cape hash: " + hash);
- var capepath = __dirname + "/../" + config.capes_dir + hash + ".png";
- fs.exists(capepath, function(exists) {
- if (exists) {
- logging.log(uuid + " cape already exists, not downloading");
- callback(null, hash);
- } else {
- networking.get_from(url, function(img, response, err) {
- if (err || !img) {
- logging.error(err);
- callback(err, null);
- } else {
- skins.save_image(img, capepath, function(err) {
- logging.log(uuid + " cape saved");
- callback(err, hash);
- });
- }
- });
- }
- });
- }
- } else {
- callback(null, null);
- }
- });
- }
- function remove_from_array(arr, item) {
- var i;
- while((i = arr.indexOf(item)) !== -1) {
- arr.splice(i, 1);
- }
- }
- // downloads the images for +uuid+ while checking the cache
- // status based on +details+. +whichhash+ specifies which
- // image is more important, and should be called back on
- // +callback+ contains the error buffer and image hash
- var currently_running = [];
- function callback_for(uuid, which, err, cape_hash, skin_hash) {
- for (var i = 0; i < currently_running.length; i++) {
- if (currently_running[i] && currently_running[i].uuid === uuid && (currently_running[i].which === which || which === null)) {
- var will_call = currently_running[i];
- will_call.callback(err, will_call.which === 'skin' ? skin_hash : cape_hash);
- //remove_from_array(currently_running, i);
- delete(currently_running[i]);
- }
- }
- }
- function array_has_hash(arr, property, value) {
- for (var i = 0; i < arr.length; i++) {
- if (arr[i] && arr[i][property] === value) {
- return true;
- }
- }
- return false;
- }
- function store_images(uuid, details, whichhash, callback) {
- var isUUID = uuid.length > 16;
- var new_hash = { 'uuid': uuid, 'which': whichhash, 'callback': callback };
- if (!array_has_hash(currently_running, 'uuid', uuid)) {
- currently_running.push(new_hash);
- networking.get_profile((isUUID ? uuid : null), function(err, profile) {
- if (err || (isUUID && !profile)) {
- callback_for(uuid, err, null, null);
- } else {
- store_skin(uuid, profile, details, function(err, skin_hash) {
- cache.save_hash(uuid, skin_hash, null);
- callback_for(uuid, 'skin', err, null, skin_hash);
- store_cape(uuid, profile, details, function(err, cape_hash) {
- cache.save_hash(uuid, skin_hash, cape_hash);
- callback_for(uuid, 'cape', err, cape_hash, skin_hash);
- });
- });
- }
- });
- } else {
- currently_running.push(new_hash);
- }
- }
- var exp = {};
- // returns true if the +uuid+ is a valid uuid or username
- // the uuid may be not exist, however
- exp.uuid_valid = function(uuid) {
- return valid_uuid.test(uuid);
- };
- // decides whether to get an image from disk or to download it
- // callback contains error, status, hash
- // the status gives information about how the image was received
- // -1: "error"
- // 0: "none" - cached as null
- // 1: "cached" - found on disk
- // 2: "downloaded" - profile downloaded, skin downloaded from mojang servers
- // 3: "checked" - profile re-downloaded (was too old), but it has either not changed or has no skin
- exp.get_image_hash = function(uuid, raw_type, callback) {
- cache.get_details(uuid, function(err, details) {
- var type = (details !== null ? (raw_type === "skin" ? details.skin : details.cape) : null);
- if (err) {
- callback(err, -1, null);
- } else {
- if (details && details.time + config.local_cache_time * 1000 >= new Date().getTime()) {logging.log(uuid + " uuid cached & recently updated");
- callback(null, (type ? 1 : 0), type);
- } else {
- if (details) {
- logging.log(uuid + " uuid cached, but too old");
- } else {
- logging.log(uuid + " uuid not cached");
- }
- store_images(uuid, details, raw_type, function(err, hash) {
- if (err) {
- callback(err, -1, details && type);
- } else {
- var status = details && (type === hash) ? 3 : 2;
- logging.debug(uuid + " old hash: " + (details && type));
- logging.log(uuid + " hash: " + hash);
- callback(null, status, hash);
- }
- });
- }
- }
- });
- };
- // handles requests for +uuid+ avatars with +size+
- // callback contains error, status, image buffer, hash
- // image is the user's face+helm when helm is true, or the face otherwise
- // for status, see get_image_hash
- exp.get_avatar = function(uuid, helm, size, callback) {
- logging.log("request: " + uuid);
- exp.get_image_hash(uuid, "skin", function(err, status, hash) {
- if (hash) {
- var facepath = __dirname + "/../" + config.faces_dir + hash + ".png";
- var helmpath = __dirname + "/../" + config.helms_dir + hash + ".png";
- var filepath = facepath;
- fs.exists(helmpath, function (exists) {
- if (helm && exists) {
- filepath = helmpath;
- }
- skins.resize_img(filepath, size, function(img_err, result) {
- if (img_err) {
- callback(img_err, -1, null, hash);
- } else {
- // we might have a hash although an error occured
- // (e.g. Mojang servers not reachable, using outdated hash)
- callback(err, (err ? -1 : status), result, hash);
- }
- });
- });
- } else {
- // hash is null when uuid has no skin
- callback(err, status, null, null);
- }
- });
- };
- // handles requests for +uuid+ skins
- // callback contains error, hash, image buffer
- exp.get_skin = function(uuid, callback) {
- logging.log(uuid + " skin request");
- exp.get_image_hash(uuid, 'skin', function(err, status, hash) {
- var skinpath = __dirname + "/../" + config.skins_dir + hash + ".png";
- fs.exists(skinpath, function (exists) {
- if (exists) {
- logging.log(uuid + " skin already exists, not downloading");
- skins.open_skin(uuid, skinpath, function(err, img) {
- callback(err, hash, img);
- });
- } else {
- networking.save_skin(uuid, hash, skinpath, function(err, img) {
- callback(err, hash, img);
- });
- }
- });
- });
- };
- function get_type(helm, body) {
- var text = body ? "body" : "head";
- return helm ? text + "helm" : text;
- }
- // handles creations of skin renders
- // callback contanis error, hash, image buffer
- exp.get_render = function(uuid, scale, helm, body, callback) {
- exp.get_skin(uuid, function(err, hash, img) {
- if (!hash) {
- callback(err, -1, hash, null);
- return;
- }
- var renderpath = __dirname + "/../" + config.renders_dir + hash + "-" + scale + "-" + get_type(helm, body) + ".png";
- fs.exists(renderpath, function(exists) {
- if (exists) {
- renders.open_render(uuid, renderpath, function(err, img) {
- callback(err, 1, hash, img);
- });
- return;
- } else {
- if (!img) {
- callback(err, 0, hash, null);
- return;
- }
- renders.draw_model(uuid, img, scale, helm, body, function(err, img) {
- if (err) {
- callback(err, -1, hash, null);
- } else if (!img) {
- callback(null, 0, hash, null);
- } else {
- fs.writeFile(renderpath, img, "binary", function(err) {
- if (err) {
- logging.log(err);
- }
- callback(null, 2, hash, img);
- });
- }
- });
- }
- });
- });
- };
- // handles requests for +uuid+ skins
- // callback contains error, hash, image buffer
- exp.get_skin = function(uuid, callback) {
- logging.log(uuid + " skin request");
- exp.get_image_hash(uuid, "skin", function(err, status, hash) {
- var skinpath = __dirname + "/../" + config.skins_dir + hash + ".png";
- fs.exists(skinpath, function(exists) {
- if (exists) {
- logging.log("skin already exists, not downloading");
- skins.open_skin(skinpath, function(err, img) {
- callback(err, hash, img);
- });
- } else {
- networking.save_texture(uuid, hash, skinpath, function(err, response, img) {
- callback(err, hash, img);
- });
- }
- });
- });
- };
- // handles requests for +uuid+ capes
- // callback contains error, hash, image buffer
- exp.get_cape = function(uuid, callback) {
- logging.log(uuid + " cape request");
- exp.get_image_hash(uuid, "cape", function(err, status, hash) {
- if (!hash) {
- callback(err, null, null);
- return;
- }
- var capepath = __dirname + "/../" + config.capes_path + hash + ".png";
- fs.exists(capepath, function(exists) {
- if (exists) {
- logging.log("cape already exists, not downloading");
- skins.open_skin(capepath, function(err, img) {
- callback(err, hash, img);
- });
- } else {
- networking.save_texture(uuid, hash, capepath, function(err, response, img) {
- if (response && response.statusCode === 404) {
- callback(err, hash, null);
- } else {
- callback(err, hash, img);
- }
- });
- }
- });
- });
- };
- module.exports = exp;
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