helpers.js 13 KB

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  1. var networking = require("./networking");
  2. var logging = require("./logging");
  3. var renders = require("./renders");
  4. var config = require("./config");
  5. var cache = require("./cache");
  6. var skins = require("./skins");
  7. var path = require("path");
  8. var fs = require("fs");
  9. // 0098cb60-fa8e-427c-b299-793cbd302c9a
  10. var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
  11. var hash_pattern = /[0-9a-f]+$/;
  12. // gets the hash from the textures.minecraft.net +url+
  13. function get_hash(url) {
  14. return hash_pattern.exec(url)[0].toLowerCase();
  15. }
  16. // gets the skin for +userId+ with +profile+
  17. // uses +cache_details+ to determine if the skin needs to be downloaded or can be taken from cache
  18. // face and face+helm images are extracted and stored to files
  19. // callback: error, skin hash
  20. function store_skin(rid, userId, profile, cache_details, callback) {
  21. networking.get_skin_url(rid, userId, profile, function(err, url) {
  22. if (!err && url) {
  23. var skin_hash = get_hash(url);
  24. if (cache_details && cache_details.skin === skin_hash) {
  25. cache.update_timestamp(rid, userId, skin_hash, false, function(cache_err) {
  26. callback(cache_err, skin_hash);
  27. });
  28. } else {
  29. logging.log(rid, "new skin hash:", skin_hash);
  30. var facepath = path.join(__dirname, "..", config.faces_dir, skin_hash + ".png");
  31. var helmpath = path.join(__dirname, "..", config.helms_dir, skin_hash + ".png");
  32. fs.exists(facepath, function(exists) {
  33. if (exists) {
  34. logging.log(rid, "skin already exists, not downloading");
  35. callback(null, skin_hash);
  36. } else {
  37. networking.get_from(rid, url, function(img, response, err1) {
  38. if (err1 || !img) {
  39. callback(err1, null);
  40. } else {
  41. skins.extract_face(img, facepath, function(err2) {
  42. if (err2) {
  43. logging.error(rid, err2.stack);
  44. callback(err2, null);
  45. } else {
  46. logging.debug(rid, "face extracted");
  47. skins.extract_helm(rid, facepath, img, helmpath, function(err3) {
  48. logging.debug(rid, "helm extracted");
  49. logging.debug(rid, helmpath);
  50. callback(err3, skin_hash);
  51. });
  52. }
  53. });
  54. }
  55. });
  56. }
  57. });
  58. }
  59. } else {
  60. callback(err, null);
  61. }
  62. });
  63. }
  64. // gets the cape for +userId+ with +profile+
  65. // uses +cache_details+ to determine if the cape needs to be downloaded or can be taken from cache
  66. // the cape - if downloaded - is stored to file
  67. // callback: error, cape hash
  68. function store_cape(rid, userId, profile, cache_details, callback) {
  69. networking.get_cape_url(rid, userId, profile, function(err, url) {
  70. if (!err && url) {
  71. var cape_hash = get_hash(url);
  72. if (cache_details && cache_details.cape === cape_hash) {
  73. cache.update_timestamp(rid, userId, cape_hash, false, function(cache_err) {
  74. callback(cache_err, cape_hash);
  75. });
  76. } else {
  77. logging.log(rid, "new cape hash:", cape_hash);
  78. var capepath = path.join(__dirname, "..", config.capes_dir, cape_hash + ".png");
  79. fs.exists(capepath, function(exists) {
  80. if (exists) {
  81. logging.log(rid, "cape already exists, not downloading");
  82. callback(null, cape_hash);
  83. } else {
  84. networking.get_from(rid, url, function(img, response, net_err) {
  85. if (net_err || !img) {
  86. logging.error(rid, net_err.stack);
  87. callback(net_err, null);
  88. } else {
  89. skins.save_image(img, capepath, function(skin_err) {
  90. logging.debug(rid, "cape saved");
  91. callback(skin_err, cape_hash);
  92. });
  93. }
  94. });
  95. }
  96. });
  97. }
  98. } else {
  99. callback(err, null);
  100. }
  101. });
  102. }
  103. // used by store_images to queue simultaneous requests for identical userId
  104. // the first request has to be completed until all others are continued
  105. // otherwise we risk running into Mojang's rate limit and deleting the cached skin
  106. var requests = {
  107. skin: {},
  108. cape: {}
  109. };
  110. function push_request(userId, type, fun) {
  111. if (!requests[type][userId]) {
  112. requests[type][userId] = [];
  113. }
  114. requests[type][userId].push(fun);
  115. }
  116. // calls back all queued requests that match userId and type
  117. function resume(userId, type, err, hash) {
  118. var callbacks = requests[type][userId];
  119. if (callbacks) {
  120. if (callbacks.length > 1) {
  121. logging.debug(callbacks.length, "simultaneous requests for", userId);
  122. }
  123. for (var i = 0; i < callbacks.length; i++) {
  124. // continue the request
  125. callbacks[i](err, hash);
  126. // remove from array
  127. callbacks.splice(i, 1);
  128. i--;
  129. }
  130. // it's still an empty array
  131. delete requests[type][userId];
  132. }
  133. }
  134. // downloads the images for +userId+ while checking the cache
  135. // status based on +cache_details+. +type+ specifies which
  136. // image type should be called back on
  137. // callback: error, image hash
  138. function store_images(rid, userId, cache_details, type, callback) {
  139. var is_uuid = userId.length > 16;
  140. if (requests[type][userId]) {
  141. logging.log(rid, "adding to request queue");
  142. push_request(userId, type, callback);
  143. } else {
  144. // add request to the queue
  145. push_request(userId, type, callback);
  146. networking.get_profile(rid, (is_uuid ? userId : null), function(err, profile) {
  147. if (err || (is_uuid && !profile)) {
  148. // error or uuid without profile
  149. if (!err && !profile) {
  150. // no error, but uuid without profile
  151. cache.save_hash(rid, userId, null, null, function(cache_err) {
  152. // we have no profile, so we have neither skin nor cape
  153. resume(userId, "skin", cache_err, null);
  154. resume(userId, "cape", cache_err, null);
  155. });
  156. } else {
  157. // an error occured, not caching. we can try in 60 seconds
  158. resume(userId, type, err, null);
  159. }
  160. } else {
  161. // no error and we have a profile (if it's a uuid)
  162. store_skin(rid, userId, profile, cache_details, function(store_err, skin_hash) {
  163. if (store_err && !skin_hash) {
  164. // an error occured, not caching. we can try in 60 seconds
  165. resume(userId, "skin", store_err, null);
  166. } else {
  167. cache.save_hash(rid, userId, skin_hash, undefined, function(cache_err) {
  168. resume(userId, "skin", (store_err || cache_err), skin_hash);
  169. });
  170. }
  171. });
  172. store_cape(rid, userId, profile, cache_details, function(store_err, cape_hash) {
  173. if (store_err && !cape_hash) {
  174. // an error occured, not caching. we can try in 60 seconds
  175. resume(userId, "cape", (store_err), cape_hash);
  176. } else {
  177. cache.save_hash(rid, userId, undefined, cape_hash, function(cache_err) {
  178. resume(userId, "cape", (store_err || cache_err), cape_hash);
  179. });
  180. }
  181. });
  182. }
  183. });
  184. }
  185. }
  186. var exp = {};
  187. // returns true if the +userId+ is a valid userId or username
  188. // the userId may be not exist, however
  189. exp.id_valid = function(userId) {
  190. return valid_user_id.test(userId);
  191. };
  192. // decides whether to get a +type+ image for +userId+ from disk or to download it
  193. // callback: error, status, hash
  194. // for status, see response.js
  195. exp.get_image_hash = function(rid, userId, type, callback) {
  196. cache.get_details(userId, function(err, cache_details) {
  197. var cached_hash = null;
  198. if (cache_details !== null) {
  199. cached_hash = type === "skin" ? cache_details.skin : cache_details.cape;
  200. }
  201. if (err) {
  202. callback(err, -1, null);
  203. } else {
  204. if (cache_details && cache_details[type] !== undefined && cache_details.time + config.local_cache_time * 1000 >= Date.now()) {
  205. // use cached image
  206. logging.log(rid, "userId cached & recently updated");
  207. callback(null, (cached_hash ? 1 : 0), cached_hash);
  208. } else {
  209. // download image
  210. if (cache_details) {
  211. logging.log(rid, "userId cached, but too old");
  212. } else {
  213. logging.log(rid, "userId not cached");
  214. }
  215. store_images(rid, userId, cache_details, type, function(store_err, new_hash) {
  216. if (store_err) {
  217. // we might have a cached hash although an error occured
  218. // (e.g. Mojang servers not reachable, using outdated hash)
  219. cache.update_timestamp(rid, userId, cached_hash, true, function(err2) {
  220. callback(err2 || store_err, -1, cache_details && cached_hash);
  221. });
  222. } else {
  223. var status = cache_details && (cached_hash === new_hash) ? 3 : 2;
  224. logging.debug(rid, "cached hash:", (cache_details && cached_hash));
  225. logging.log(rid, "new hash:", new_hash);
  226. callback(null, status, new_hash);
  227. }
  228. });
  229. }
  230. }
  231. });
  232. };
  233. // handles requests for +userId+ avatars with +size+
  234. // callback: error, status, image buffer, skin hash
  235. // image is the user's face+helm when helm is true, or the face otherwise
  236. // for status, see get_image_hash
  237. exp.get_avatar = function(rid, userId, helm, size, callback) {
  238. exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
  239. if (skin_hash) {
  240. var facepath = path.join(__dirname, "..", config.faces_dir, skin_hash + ".png");
  241. var helmpath = path.join(__dirname, "..", config.helms_dir, skin_hash + ".png");
  242. var filepath = facepath;
  243. fs.exists(helmpath, function(exists) {
  244. if (helm && exists) {
  245. filepath = helmpath;
  246. }
  247. skins.resize_img(filepath, size, function(img_err, image) {
  248. if (img_err) {
  249. callback(img_err, -1, null, skin_hash);
  250. } else {
  251. callback(err, (err ? -1 : status), image, skin_hash);
  252. }
  253. });
  254. });
  255. } else {
  256. // hash is null when userId has no skin
  257. callback(err, status, null, null);
  258. }
  259. });
  260. };
  261. // handles requests for +userId+ skins
  262. // callback: error, skin hash, status, image buffer
  263. exp.get_skin = function(rid, userId, callback) {
  264. exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
  265. if (skin_hash) {
  266. var skinpath = path.join(__dirname, "..", config.skins_dir, skin_hash + ".png");
  267. fs.exists(skinpath, function(exists) {
  268. if (exists) {
  269. logging.log(rid, "skin already exists, not downloading");
  270. skins.open_skin(rid, skinpath, function(skin_err, img) {
  271. callback(skin_err || err, skin_hash, status, img);
  272. });
  273. } else {
  274. networking.save_texture(rid, skin_hash, skinpath, function(net_err, response, img) {
  275. callback(net_err || err, skin_hash, status, img);
  276. });
  277. }
  278. });
  279. } else {
  280. callback(err, null, status, null);
  281. }
  282. });
  283. };
  284. // helper method used for file names
  285. // possible returned names based on +helm+ and +body+ are:
  286. // body, bodyhelm, head, headhelm
  287. function get_type(helm, body) {
  288. var text = body ? "body" : "head";
  289. return helm ? text + "helm" : text;
  290. }
  291. // handles creations of 3D renders
  292. // callback: error, skin hash, image buffer
  293. exp.get_render = function(rid, userId, scale, helm, body, callback) {
  294. exp.get_skin(rid, userId, function(err, skin_hash, status, img) {
  295. if (!skin_hash) {
  296. callback(err, status, skin_hash, null);
  297. return;
  298. }
  299. var renderpath = path.join(__dirname, "..", config.renders_dir, [skin_hash, scale, get_type(helm, body)].join("-") + ".png");
  300. fs.exists(renderpath, function(exists) {
  301. if (exists) {
  302. renders.open_render(rid, renderpath, function(render_err, rendered_img) {
  303. callback(render_err, 1, skin_hash, rendered_img);
  304. });
  305. return;
  306. } else {
  307. if (!img) {
  308. callback(err, 0, skin_hash, null);
  309. return;
  310. }
  311. renders.draw_model(rid, img, scale, helm, body, function(draw_err, drawn_img) {
  312. if (draw_err) {
  313. callback(draw_err, -1, skin_hash, null);
  314. } else if (!drawn_img) {
  315. callback(null, 0, skin_hash, null);
  316. } else {
  317. fs.writeFile(renderpath, drawn_img, "binary", function(fs_err) {
  318. if (fs_err) {
  319. logging.error(rid, fs_err.stack);
  320. }
  321. callback(null, 2, skin_hash, drawn_img);
  322. });
  323. }
  324. });
  325. }
  326. });
  327. });
  328. };
  329. // handles requests for +userId+ capes
  330. // callback: error, cape hash, status, image buffer
  331. exp.get_cape = function(rid, userId, callback) {
  332. exp.get_image_hash(rid, userId, "cape", function(err, status, cape_hash) {
  333. if (!cape_hash) {
  334. callback(err, null, status, null);
  335. return;
  336. }
  337. var capepath = path.join(__dirname, "..", config.capes_dir, cape_hash + ".png");
  338. fs.exists(capepath, function(exists) {
  339. if (exists) {
  340. logging.log(rid, "cape already exists, not downloading");
  341. skins.open_skin(rid, capepath, function(skin_err, img) {
  342. callback(skin_err || err, cape_hash, status, img);
  343. });
  344. } else {
  345. networking.save_texture(rid, cape_hash, capepath, function(net_err, response, img) {
  346. if (response && response.statusCode === 404) {
  347. callback(net_err, cape_hash, status, null);
  348. } else {
  349. callback(net_err, cape_hash, status, img);
  350. }
  351. });
  352. }
  353. });
  354. });
  355. };
  356. module.exports = exp;