// Skin locations are based on the work of Confuser, with 1.8 updates by Jake0oo0 // https://github.com/confuser/serverless-mc-skin-viewer // Permission to use & distribute https://github.com/confuser/serverless-mc-skin-viewer/blob/master/LICENSE var helpers = require("./helpers"); var logging = require("./logging"); var fs = require("fs"); var Canvas = require("canvas"); var Image = Canvas.Image; var exp = {}; // draws the helmet on to the +skin_canvas+ // using the skin from the +model_ctx+ at the +scale+ exp.draw_helmet = function(skin_canvas, model_ctx, scale) { //Helmet - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 40*scale, 8*scale, 8*scale, 8*scale, 10*scale, 13/1.2*scale, 8*scale, 8*scale); //Helmet - Right model_ctx.setTransform(1,0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 32*scale, 8*scale, 8*scale, 8*scale, 2*scale, 3/1.2*scale, 8*scale, 8*scale); //Helmet - Top model_ctx.setTransform(-1,0.5,1,0.5,0,0); model_ctx.scale(-1,1); model_ctx.drawImage(skin_canvas, 40*scale, 0, 8*scale, 8*scale, -3*scale, 5*scale, 8*scale, 8*scale); }; // draws the head on to the +skin_canvas+ // using the skin from the +model_ctx+ at the +scale+ exp.draw_head = function(skin_canvas, model_ctx, scale) { //Head - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 8*scale, 8*scale, 8*scale, 8*scale, 10*scale, 13/1.2*scale, 8*scale, 8*scale); //Head - Right model_ctx.setTransform(1,0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 0, 8*scale, 8*scale, 8*scale, 2*scale, 3/1.2*scale, 8*scale, 8*scale); //Head - Top model_ctx.setTransform(-1,0.5,1,0.5,0,0); model_ctx.scale(-1,1); model_ctx.drawImage(skin_canvas, 8*scale, 0, 8*scale, 8*scale, -3*scale, 5*scale, 8*scale, 8*scale); }; // draws the body on to the +skin_canvas+ // using the skin from the +model_ctx+ at the +scale+ // parts are labeled as if drawn from the skin's POV exp.draw_body = function(uuid, skin_canvas, model_ctx, scale) { if (skin_canvas.height == 32 * scale) { logging.log(uuid + " old skin"); //Left Leg //Left Leg - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.scale(-1,1); model_ctx.drawImage(skin_canvas, 4*scale, 20*scale, 4*scale, 12*scale, -16*scale, 34.4/1.2*scale, 4*scale, 12*scale); //Right Leg //Right Leg - Right model_ctx.setTransform(1,0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 0*scale, 20*scale, 4*scale, 12*scale, 4*scale, 26.4/1.2*scale, 4*scale, 12*scale); //Right Leg - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 4*scale, 20*scale, 4*scale, 12*scale, 8*scale, 34.4/1.2*scale, 4*scale, 12*scale); //Arm Left //Arm Left - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.scale(-1,1); model_ctx.drawImage(skin_canvas, 44*scale, 20*scale, 4*scale, 12*scale, -20*scale, 20/1.2*scale, 4*scale, 12*scale); //Arm Left - Top model_ctx.setTransform(-1,0.5,1,0.5,0,0); model_ctx.drawImage(skin_canvas, 44*scale, 16*scale, 4*scale, 4*scale, 0, 16*scale, 4*scale, 4*scale); //Body //Body - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 20*scale, 20*scale, 8*scale, 12*scale, 8*scale, 20/1.2*scale, 8*scale, 12*scale); //Arm Right //Arm Right - Right model_ctx.setTransform(1,0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 40*scale, 20*scale, 4*scale, 12*scale, 0, 16/1.2*scale, 4*scale, 12*scale); //Arm Right - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 44*scale, 20*scale, 4*scale, 12*scale, 4*scale, 20/1.2*scale, 4*scale, 12*scale); //Arm Right - Top model_ctx.setTransform(-1,0.5,1,0.5,0,0); model_ctx.scale(-1,1); model_ctx.drawImage(skin_canvas, 44*scale, 16*scale, 4*scale, 4*scale, -16*scale, 16*scale, 4*scale, 4*scale); } else { logging.log(uuid + " new skin"); //Left Leg //Left Leg - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 20*scale, 52*scale, 4*scale, 12*scale, 12*scale, 34.4/1.2*scale, 4*scale, 12*scale); //Right Leg //Right Leg - Right model_ctx.setTransform(1,0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 0, 20*scale, 4*scale, 12*scale, 4*scale, 26.4/1.2*scale, 4*scale, 12*scale); //Right Leg - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 4*scale, 20*scale, 4*scale, 12*scale, 8*scale, 34.4/1.2*scale, 4*scale, 12*scale); //Arm Left //Arm Left - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 36*scale, 52*scale, 4*scale, 12*scale, 16*scale, 20/1.2*scale, 4*scale, 12*scale); //Arm Left - Top model_ctx.setTransform(-1,0.5,1,0.5,0,0); model_ctx.drawImage(skin_canvas, 36*scale, 48*scale, 4*scale, 4*scale, 0, 16*scale, 4*scale, 4*scale); //Body //Body - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 20*scale, 20*scale, 8*scale, 12*scale, 8*scale, 20/1.2*scale, 8*scale, 12*scale); //Arm Right //Arm Right - Right model_ctx.setTransform(1,0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 40*scale, 20*scale, 4*scale, 12*scale, 0, 16/1.2*scale, 4*scale, 12*scale); //Arm Right - Front model_ctx.setTransform(1,-0.5,0,1.2,0,0); model_ctx.drawImage(skin_canvas, 44*scale, 20*scale, 4*scale, 12*scale, 4*scale, 20/1.2*scale, 4*scale, 12*scale); //Arm Right - Top model_ctx.setTransform(-1,0.5,1,0.5,0,0); model_ctx.scale(-1,1); model_ctx.drawImage(skin_canvas, 44*scale, 16*scale, 4*scale, 4*scale, -16*scale, 16*scale, 4*scale, 4*scale); } }; // sets up the necessary components to draw the skin model // uses the +img+ skin from the +uuid+ with options of drawing // the +helm+ and the +body+ // callback contains error, image buffer exp.draw_model = function(uuid, img, scale, helm, body, callback) { var image = new Image(); image.onerror = function(err) { logging.error(uuid + " render error: " + err); callback(err, null); }; image.onload = function() { var width = 64 * scale; var original_height = (image.height == 32 ? 32 : 64); var height = original_height * scale; var model_canvas = new Canvas(20 * scale, (body ? 44.8 : 17.6) * scale); var skin_canvas = new Canvas(width, height); var model_ctx = model_canvas.getContext("2d"); var skin_ctx = skin_canvas.getContext("2d"); skin_ctx.drawImage(image,0,0,64,original_height); //Scale it scale_image(skin_ctx.getImageData(0,0,64,original_height), skin_ctx, 0, 0, scale); if (body) { logging.log(uuid + " drawing body"); exp.draw_body(uuid, skin_canvas, model_ctx, scale); } logging.log(uuid + " drawing head"); exp.draw_head(skin_canvas, model_ctx, scale); if (helm) { logging.log(uuid + " drawing helmet"); exp.draw_helmet(skin_canvas, model_ctx, scale); } model_canvas.toBuffer(function(err, buf){ if (err) { logging.log(uuid + " error creating buffer: " + err); } callback(err, buf); }); }; image.src = img; }; // helper method to open a render from +renderpath+ // callback contains error, image buffer exp.open_render = function(uuid, renderpath, callback) { fs.readFile(renderpath, function (err, buf) { if (err) { logging.error(uuid + " error while opening skin file: " + err); } callback(err, buf); }); }; // scales an image from the +imagedata+ onto the +context+ // scaled by a factor of +scale+ with options +d_x+ and +d_y+ function scale_image(imageData, context, d_x, d_y, scale) { var width = imageData.width; var height = imageData.height; context.clearRect(0,0,width,height); //Clear the spot where it originated from for(y=0; y