var config = { avatars: { min_size: 1, // for avatars max_size: 512, // for avatars; too big values might lead to slow response time or DoS default_size: 160 // for avatars; size to be used when no size given }, renders: { min_scale: 1, // for 3D rendered skins max_scale: 10, // for 3D rendered skins; too big values might lead to slow response time or DoS default_scale: 6 // for 3D rendered skins; scale to be used when no scale given }, cleaner: { interval: 1800, // interval seconds to check limits disk_limit: 10240, // min allowed free KB on disk to trigger image deletion redis_limit: 24576, // max allowed used KB on redis to trigger redis flush amount: 50000 // amount of skins for which all iamge types are deleted }, directories: { faces: "images/faces/", // directory where faces are kept. should have trailing "/" helms: "images/helms/", // directory where helms are kept. should have trailing "/" skins: "images/skins/", // directory where skins are kept. should have trailing "/" renders: "images/renders/", // directory where rendered skins are kept. should have trailing "/" capes: "images/capes/" // directory where capes are kept. should have trailing "/" }, caching: { local: 1200, // seconds until we will check if user's skin changed. should be > 60 to comply with Mojang's rate limit browser: 3600 // seconds until browser will request image again }, server: { http_timeout: 1000, // ms until connection to Mojang is dropped debug_enabled: false, // enables logging.debug clusters: 1, // we recommend not using multiple clusters YET, see issue #80 log_time: true // set to false if you use an external logger that provides timestamps } }; module.exports = config;