Commit History

Author SHA1 Message Date
  jomo 0fb17e5e5e update README about renders 9 years ago
  jomo 29fa734148 remove 'public' part from Cache-Control, not required 9 years ago
  jomo 5654d51eec renders are no longer beta 9 years ago
  jomo c9f04e470b update crafatar users list 9 years ago
  jomo c39019074b use cache lookup for username skin types 9 years ago
  jomo 4468b55b4f username request shouldn't set skin model 9 years ago
  jomo 4f667cc99f remove transparency from avatar, fixes #129 9 years ago
  jomo 875bb7c14a add C++11 compiler to travis 9 years ago
  jomo 4e884b5497 use nodejs v4.2.4 LTS, fixes #149 9 years ago
  jomo d8e9282ee7 updat dependencies 9 years ago
  jomo 6a5967dfba downstream caches shouldn't cache server errors, fixes #136 9 years ago
  jomo e7242ce773 respond 304 on server error, fixes #135 9 years ago
  jomo 9ccb0151bc don't search/replace username in path 9 years ago
  jomo e8877c427a Merge branch 'renders-new' 9 years ago
  jomo 74ba828701 add test for uuid -> username skin type update 9 years ago
  jomo 8367c1e519 mhf_alex should default to mhf_alex if skin not accessible 9 years ago
  jomo b9f6a21942 ignore case when checking for mhf_alex or mhf_steve 9 years ago
  jomo 5b1ad851ef mhf_alex is always slim 9 years ago
  jomo fcdb03173a Use UUID's `profileName` response to update username model type, see #125 9 years ago
  jomo 1f0f696151 Make sure 'slim' model is correctly checked 9 years ago
  Jake 2934b22da2 Crafatar Team 9 years ago
  Jake 79512c5f90 ...Happy New Year? :party: 9 years ago
  jomo 1144b6755a always use crc32 for etag, much more reliable than mojang skin hash 10 years ago
  jomo caeb9a52fe verbose logging on travis 10 years ago
  jomo 5cb20b1105 add more crc values to tests 10 years ago
  jomo 7d02138c1e solve merge conflicts 10 years ago
  jomo 3c21a59c94 add support for slim renders, fixes #125, adjust tests 10 years ago
  jomo 7eed1fa09b clean up renders again 10 years ago
  jomo 6e6eff5299 add back missing helpers.js 10 years ago
  jomo 67f317aeac add overlay 'logic', deciding which overlays to render; tweak position & size +/- to get around anti-aliasing 'cracks'; remove transparency from base model 10 years ago