Browse Source

fix rendering of slim arms

jomo 9 years ago
parent
commit
abdacdc713
2 changed files with 4 additions and 390 deletions
  1. 0 385
      lib/helpers.js
  2. 4 5
      lib/renders.js

+ 0 - 385
lib/helpers.js

@@ -1,385 +0,0 @@
-var networking = require("./networking");
-var logging = require("./logging");
-var renders = require("./renders");
-var config = require("../config");
-var cache = require("./cache");
-var skins = require("./skins");
-var path = require("path");
-var fs = require("fs");
-
-// 0098cb60-fa8e-427c-b299-793cbd302c9a
-var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
-var hash_pattern = /[0-9a-f]+$/;
-
-// gets the hash from the textures.minecraft.net +url+
-function get_hash(url) {
-  return hash_pattern.exec(url)[0].toLowerCase();
-}
-
-// gets the skin for +userId+ with +profile+
-// uses +cache_details+ to determine if the skin needs to be downloaded or can be taken from cache
-// face and face+helm images are extracted and stored to files
-// callback: error, skin hash
-function store_skin(rid, userId, profile, cache_details, callback) {
-  networking.get_skin_url(rid, userId, profile, function(err, url) {
-    if (!err && url) {
-      var skin_hash = get_hash(url);
-      if (cache_details && cache_details.skin === skin_hash) {
-        cache.update_timestamp(rid, userId, skin_hash, false, function(cache_err) {
-          callback(cache_err, skin_hash);
-        });
-      } else {
-        logging.debug(rid, "new skin hash:", skin_hash);
-        var facepath = path.join(__dirname, "..", config.directories.faces, skin_hash + ".png");
-        var helmpath = path.join(__dirname, "..", config.directories.helms, skin_hash + ".png");
-        var skinpath = path.join(__dirname, "..", config.directories.skins, skin_hash + ".png");
-        fs.exists(facepath, function(exists) {
-          if (exists) {
-            logging.debug(rid, "skin already exists, not downloading");
-            callback(null, skin_hash);
-          } else {
-            networking.get_from(rid, url, function(img, response, err1) {
-              if (err1 || !img) {
-                callback(err1, null);
-              } else {
-                skins.save_image(img, skinpath, function(skin_err) {
-                  if (skin_err) {
-                    logging.error(rid, skin_err);
-                    callback(skin_err, null);
-                  } else {
-                    skins.extract_face(img, facepath, function(err2) {
-                      if (err2) {
-                        logging.error(rid, err2.stack);
-                        callback(err2, null);
-                      } else {
-                        logging.debug(rid, "face extracted");
-                        skins.extract_helm(rid, facepath, img, helmpath, function(err3) {
-                          logging.debug(rid, "helm extracted");
-                          logging.debug(rid, helmpath);
-                          callback(err3, skin_hash);
-                        });
-                      }
-                    });
-                  }
-                });
-              }
-            });
-          }
-        });
-      }
-    } else {
-      callback(err, null);
-    }
-  });
-}
-
-// gets the cape for +userId+ with +profile+
-// uses +cache_details+ to determine if the cape needs to be downloaded or can be taken from cache
-// the cape - if downloaded - is stored to file
-// callback: error, cape hash
-function store_cape(rid, userId, profile, cache_details, callback) {
-  networking.get_cape_url(rid, userId, profile, function(err, url) {
-    if (!err && url) {
-      var cape_hash = get_hash(url);
-      if (cache_details && cache_details.cape === cape_hash) {
-        cache.update_timestamp(rid, userId, cape_hash, false, function(cache_err) {
-          callback(cache_err, cape_hash);
-        });
-      } else {
-        logging.debug(rid, "new cape hash:", cape_hash);
-        var capepath = path.join(__dirname, "..", config.directories.capes, cape_hash + ".png");
-        fs.exists(capepath, function(exists) {
-          if (exists) {
-            logging.debug(rid, "cape already exists, not downloading");
-            callback(null, cape_hash);
-          } else {
-            networking.get_from(rid, url, function(img, response, net_err) {
-              if (net_err || !img) {
-                logging.error(rid, net_err.stack);
-                callback(net_err, null);
-              } else {
-                skins.save_image(img, capepath, function(skin_err) {
-                  logging.debug(rid, "cape saved");
-                  callback(skin_err, cape_hash);
-                });
-              }
-            });
-          }
-        });
-      }
-    } else {
-      callback(err, null);
-    }
-  });
-}
-
-// used by store_images to queue simultaneous requests for identical userId
-// the first request has to be completed until all others are continued
-// otherwise we risk running into Mojang's rate limit and deleting the cached skin
-var requests = {
-  skin: {},
-  cape: {}
-};
-
-function push_request(userId, type, fun) {
-  if (!requests[type][userId]) {
-    requests[type][userId] = [];
-  }
-  requests[type][userId].push(fun);
-}
-
-// calls back all queued requests that match userId and type
-function resume(userId, type, err, hash) {
-  var callbacks = requests[type][userId];
-  if (callbacks) {
-    if (callbacks.length > 1) {
-      logging.debug(callbacks.length, "simultaneous requests for", userId);
-    }
-
-    for (var i = 0; i < callbacks.length; i++) {
-      // continue the request
-      callbacks[i](err, hash);
-      // remove from array
-      callbacks.splice(i, 1);
-      i--;
-    }
-
-    // it's still an empty array
-    delete requests[type][userId];
-  }
-}
-
-// downloads the images for +userId+ while checking the cache
-// status based on +cache_details+. +type+ specifies which
-// image type should be called back on
-// callback: error, image hash
-function store_images(rid, userId, cache_details, type, callback) {
-  var is_uuid = userId.length > 16;
-  if (requests[type][userId]) {
-    logging.debug(rid, "adding to request queue");
-    push_request(userId, type, callback);
-  } else {
-    // add request to the queue
-    push_request(userId, type, callback);
-
-    networking.get_profile(rid, (is_uuid ? userId : null), function(err, profile) {
-      if (err || (is_uuid && !profile)) {
-        // error or uuid without profile
-        if (!err && !profile) {
-          // no error, but uuid without profile
-          cache.save_hash(rid, userId, null, null, function(cache_err) {
-            // we have no profile, so we have neither skin nor cape
-            resume(userId, "skin", cache_err, null);
-            resume(userId, "cape", cache_err, null);
-          });
-        } else {
-          // an error occured, not caching. we can try in 60 seconds
-          resume(userId, type, err, null);
-        }
-      } else {
-        // no error and we have a profile (if it's a uuid)
-        store_skin(rid, userId, profile, cache_details, function(store_err, skin_hash) {
-          if (store_err && !skin_hash) {
-            // an error occured, not caching. we can try in 60 seconds
-            resume(userId, "skin", store_err, null);
-          } else {
-            cache.save_hash(rid, userId, skin_hash, undefined, function(cache_err) {
-              resume(userId, "skin", (store_err || cache_err), skin_hash);
-            });
-          }
-        });
-        store_cape(rid, userId, profile, cache_details, function(store_err, cape_hash) {
-          if (store_err && !cape_hash) {
-            // an error occured, not caching. we can try in 60 seconds
-            resume(userId, "cape", (store_err), cape_hash);
-          } else {
-            cache.save_hash(rid, userId, undefined, cape_hash, function(cache_err) {
-              resume(userId, "cape", (store_err || cache_err), cape_hash);
-            });
-          }
-        });
-      }
-    });
-  }
-}
-
-var exp = {};
-
-// returns true if the +userId+ is a valid userId or username
-// the userId may be not exist, however
-exp.id_valid = function(userId) {
-  return valid_user_id.test(userId);
-};
-
-// decides whether to get a +type+ image for +userId+ from disk or to download it
-// callback: error, status, hash
-// for status, see response.js
-exp.get_image_hash = function(rid, userId, type, callback) {
-  cache.get_details(userId, function(err, cache_details) {
-    var cached_hash = null;
-    if (cache_details !== null) {
-      cached_hash = type === "skin" ? cache_details.skin : cache_details.cape;
-    }
-    if (err) {
-      callback(err, -1, null);
-    } else {
-      if (cache_details && cache_details[type] !== undefined && cache_details.time + config.caching.local * 1000 >= Date.now()) {
-        // use cached image
-        logging.debug(rid, "userId cached & recently updated");
-        callback(null, (cached_hash ? 1 : 0), cached_hash);
-      } else {
-        // download image
-        if (cache_details) {
-          logging.debug(rid, "userId cached, but too old");
-        } else {
-          logging.debug(rid, "userId not cached");
-        }
-        store_images(rid, userId, cache_details, type, function(store_err, new_hash) {
-          if (store_err) {
-            // we might have a cached hash although an error occured
-            // (e.g. Mojang servers not reachable, using outdated hash)
-            cache.update_timestamp(rid, userId, cached_hash, true, function(err2) {
-              callback(err2 || store_err, -1, cache_details && cached_hash);
-            });
-          } else {
-            var status = cache_details && (cached_hash === new_hash) ? 3 : 2;
-            logging.debug(rid, "cached hash:", (cache_details && cached_hash));
-            logging.debug(rid, "new hash:", new_hash);
-            callback(null, status, new_hash);
-          }
-        });
-      }
-    }
-  });
-};
-
-
-// handles requests for +userId+ avatars with +size+
-// callback: error, status, image buffer, skin hash
-// image is the user's face+helm when helm is true, or the face otherwise
-// for status, see get_image_hash
-exp.get_avatar = function(rid, userId, helm, size, callback) {
-  exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
-    if (skin_hash) {
-      var facepath = path.join(__dirname, "..", config.directories.faces, skin_hash + ".png");
-      var helmpath = path.join(__dirname, "..", config.directories.helms, skin_hash + ".png");
-      var filepath = facepath;
-      fs.exists(helmpath, function(exists) {
-        if (helm && exists) {
-          filepath = helmpath;
-        }
-        skins.resize_img(filepath, size, function(img_err, image) {
-          if (img_err) {
-            callback(img_err, -1, null, skin_hash);
-          } else {
-            callback(err, (err ? -1 : status), image, skin_hash);
-          }
-        });
-      });
-    } else {
-      // hash is null when userId has no skin
-      callback(err, status, null, null);
-    }
-  });
-};
-
-// handles requests for +userId+ skins
-// callback: error, skin hash, status, image buffer
-exp.get_skin = function(rid, userId, callback) {
-  exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
-    if (skin_hash) {
-      var skinpath = path.join(__dirname, "..", config.directories.skins, skin_hash + ".png");
-      fs.exists(skinpath, function(exists) {
-        if (exists) {
-          logging.debug(rid, "skin already exists, not downloading");
-          skins.open_skin(rid, skinpath, function(skin_err, img) {
-            callback(skin_err || err, skin_hash, status, img);
-          });
-        } else {
-          networking.save_texture(rid, skin_hash, skinpath, function(net_err, response, img) {
-            callback(net_err || err, skin_hash, status, img);
-          });
-        }
-      });
-    } else {
-      callback(err, null, status, null);
-    }
-  });
-};
-
-// helper method used for file names
-// possible returned names based on +helm+ and +body+ are:
-// body, bodyhelm, head, headhelm
-function get_type(helm, body) {
-  var text = body ? "body" : "head";
-  return helm ? text + "helm" : text;
-}
-
-// handles creations of 3D renders
-// callback: error, skin hash, image buffer
-exp.get_render = function(rid, userId, scale, helm, body, callback) {
-  exp.get_skin(rid, userId, function(err, skin_hash, status, img) {
-    if (!skin_hash) {
-      callback(err, status, skin_hash, null);
-      return;
-    }
-    var renderpath = path.join(__dirname, "..", config.directories.renders, [skin_hash, scale, get_type(helm, body)].join("-") + ".png");
-    fs.exists(renderpath, function(exists) {
-      if (exists) {
-        renders.open_render(rid, renderpath, function(render_err, rendered_img) {
-          callback(render_err, 1, skin_hash, rendered_img);
-        });
-        return;
-      } else {
-        if (!img) {
-          callback(err, 0, skin_hash, null);
-          return;
-        }
-        renders.draw_model(rid, img, scale, helm, body, function(draw_err, drawn_img) {
-          if (draw_err) {
-            callback(draw_err, -1, skin_hash, null);
-          } else if (!drawn_img) {
-            callback(null, 0, skin_hash, null);
-          } else {
-            fs.writeFile(renderpath, drawn_img, "binary", function(fs_err) {
-              if (fs_err) {
-                logging.error(rid, fs_err.stack);
-              }
-              callback(null, 2, skin_hash, drawn_img);
-            });
-          }
-        });
-      }
-    });
-  });
-};
-
-// handles requests for +userId+ capes
-// callback: error, cape hash, status, image buffer
-exp.get_cape = function(rid, userId, callback) {
-  exp.get_image_hash(rid, userId, "cape", function(err, status, cape_hash) {
-    if (!cape_hash) {
-      callback(err, null, status, null);
-      return;
-    }
-    var capepath = path.join(__dirname, "..", config.directories.capes, cape_hash + ".png");
-    fs.exists(capepath, function(exists) {
-      if (exists) {
-        logging.debug(rid, "cape already exists, not downloading");
-        skins.open_skin(rid, capepath, function(skin_err, img) {
-          callback(skin_err || err, cape_hash, status, img);
-        });
-      } else {
-        networking.save_texture(rid, cape_hash, capepath, function(net_err, response, img) {
-          if (response && response.statusCode === 404) {
-            callback(net_err, cape_hash, status, null);
-          } else {
-            callback(net_err, cape_hash, status, img);
-          }
-        });
-      }
-    });
-  });
-};
-
-module.exports = exp;

+ 4 - 5
lib/renders.js

@@ -40,7 +40,6 @@ exp.draw_model = function(rid, img, scale, helm, is_body, callback) {
   canvas.height = scale * (is_body ? 45.1 : 18.5);
 
   var ctx = canvas.getContext("2d");
-
   var skin = new Image();
 
   skin.onload = function() {
@@ -52,7 +51,7 @@ exp.draw_model = function(rid, img, scale, helm, is_body, callback) {
     var head_top = getPart(skin, 8, 0, 8, 8, scale);
     var body = getPart(skin, 20, 20, 8, 12, scale);
     var right_arm = getPart(skin, 44, 20, arm_width, 12, scale);
-    var right_arm_side = getPart(skin, 40, 20, arm_width, 12, scale);
+    var right_arm_side = getPart(skin, 40, 20, 4, 12, scale);
     var left_arm = flip(right_arm); // TODO
     var right_leg = getPart(skin, 4, 20, 4, 12, scale);
     var right_leg_side = getPart(skin, 0, 20, 4, 12, scale);
@@ -83,12 +82,12 @@ exp.draw_model = function(rid, img, scale, helm, is_body, callback) {
 
       // top
       x = x_offset + scale * 2;
-      y = scale * -4;
+      y = scale * -arm_width;
       z = z_offset + scale * 8;
       ctx.setTransform(1, -skew_a, 1, skew_a, 0, 0);
       ctx.drawImage(right_shoulder, y - z - 0.5, x + z, right_shoulder.width + 1, right_shoulder.height + 1);
 
-      y = scale * 8;
+      y = scale * (4 + arm_width);
       ctx.drawImage(left_shoulder, y - z, x + z, 4 * scale, 4 * scale + 1);
 
       // right side
@@ -99,7 +98,7 @@ exp.draw_model = function(rid, img, scale, helm, is_body, callback) {
       ctx.drawImage(right_leg_side, x + y, z - y, right_leg_side.width, right_leg_side.height);
 
       x = x_offset + scale * 2;
-      y = scale * -4;
+      y = scale * -arm_width;
       z = z_offset + scale * 8;
       ctx.drawImage(right_arm_side, x + y, z - y - 0.5, right_arm_side.width, right_arm_side.height + 1);