|
@@ -0,0 +1,385 @@
|
|
|
+var networking = require("./networking");
|
|
|
+var logging = require("./logging");
|
|
|
+var renders = require("./renders");
|
|
|
+var config = require("../config");
|
|
|
+var cache = require("./cache");
|
|
|
+var skins = require("./skins");
|
|
|
+var path = require("path");
|
|
|
+var fs = require("fs");
|
|
|
+
|
|
|
+// 0098cb60-fa8e-427c-b299-793cbd302c9a
|
|
|
+var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
|
|
|
+var hash_pattern = /[0-9a-f]+$/;
|
|
|
+
|
|
|
+// gets the hash from the textures.minecraft.net +url+
|
|
|
+function get_hash(url) {
|
|
|
+ return hash_pattern.exec(url)[0].toLowerCase();
|
|
|
+}
|
|
|
+
|
|
|
+// gets the skin for +userId+ with +profile+
|
|
|
+// uses +cache_details+ to determine if the skin needs to be downloaded or can be taken from cache
|
|
|
+// face and face+helm images are extracted and stored to files
|
|
|
+// callback: error, skin hash
|
|
|
+function store_skin(rid, userId, profile, cache_details, callback) {
|
|
|
+ networking.get_skin_url(rid, userId, profile, function(err, url) {
|
|
|
+ if (!err && url) {
|
|
|
+ var skin_hash = get_hash(url);
|
|
|
+ if (cache_details && cache_details.skin === skin_hash) {
|
|
|
+ cache.update_timestamp(rid, userId, skin_hash, false, function(cache_err) {
|
|
|
+ callback(cache_err, skin_hash);
|
|
|
+ });
|
|
|
+ } else {
|
|
|
+ logging.debug(rid, "new skin hash:", skin_hash);
|
|
|
+ var facepath = path.join(__dirname, "..", config.directories.faces, skin_hash + ".png");
|
|
|
+ var helmpath = path.join(__dirname, "..", config.directories.helms, skin_hash + ".png");
|
|
|
+ var skinpath = path.join(__dirname, "..", config.directories.skins, skin_hash + ".png");
|
|
|
+ fs.exists(facepath, function(exists) {
|
|
|
+ if (exists) {
|
|
|
+ logging.debug(rid, "skin already exists, not downloading");
|
|
|
+ callback(null, skin_hash);
|
|
|
+ } else {
|
|
|
+ networking.get_from(rid, url, function(img, response, err1) {
|
|
|
+ if (err1 || !img) {
|
|
|
+ callback(err1, null);
|
|
|
+ } else {
|
|
|
+ skins.save_image(img, skinpath, function(skin_err) {
|
|
|
+ if (skin_err) {
|
|
|
+ logging.error(rid, skin_err);
|
|
|
+ callback(skin_err, null);
|
|
|
+ } else {
|
|
|
+ skins.extract_face(img, facepath, function(err2) {
|
|
|
+ if (err2) {
|
|
|
+ logging.error(rid, err2.stack);
|
|
|
+ callback(err2, null);
|
|
|
+ } else {
|
|
|
+ logging.debug(rid, "face extracted");
|
|
|
+ skins.extract_helm(rid, facepath, img, helmpath, function(err3) {
|
|
|
+ logging.debug(rid, "helm extracted");
|
|
|
+ logging.debug(rid, helmpath);
|
|
|
+ callback(err3, skin_hash);
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ callback(err, null);
|
|
|
+ }
|
|
|
+ });
|
|
|
+}
|
|
|
+
|
|
|
+// gets the cape for +userId+ with +profile+
|
|
|
+// uses +cache_details+ to determine if the cape needs to be downloaded or can be taken from cache
|
|
|
+// the cape - if downloaded - is stored to file
|
|
|
+// callback: error, cape hash
|
|
|
+function store_cape(rid, userId, profile, cache_details, callback) {
|
|
|
+ networking.get_cape_url(rid, userId, profile, function(err, url) {
|
|
|
+ if (!err && url) {
|
|
|
+ var cape_hash = get_hash(url);
|
|
|
+ if (cache_details && cache_details.cape === cape_hash) {
|
|
|
+ cache.update_timestamp(rid, userId, cape_hash, false, function(cache_err) {
|
|
|
+ callback(cache_err, cape_hash);
|
|
|
+ });
|
|
|
+ } else {
|
|
|
+ logging.debug(rid, "new cape hash:", cape_hash);
|
|
|
+ var capepath = path.join(__dirname, "..", config.directories.capes, cape_hash + ".png");
|
|
|
+ fs.exists(capepath, function(exists) {
|
|
|
+ if (exists) {
|
|
|
+ logging.debug(rid, "cape already exists, not downloading");
|
|
|
+ callback(null, cape_hash);
|
|
|
+ } else {
|
|
|
+ networking.get_from(rid, url, function(img, response, net_err) {
|
|
|
+ if (net_err || !img) {
|
|
|
+ logging.error(rid, net_err.stack);
|
|
|
+ callback(net_err, null);
|
|
|
+ } else {
|
|
|
+ skins.save_image(img, capepath, function(skin_err) {
|
|
|
+ logging.debug(rid, "cape saved");
|
|
|
+ callback(skin_err, cape_hash);
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ callback(err, null);
|
|
|
+ }
|
|
|
+ });
|
|
|
+}
|
|
|
+
|
|
|
+// used by store_images to queue simultaneous requests for identical userId
|
|
|
+// the first request has to be completed until all others are continued
|
|
|
+// otherwise we risk running into Mojang's rate limit and deleting the cached skin
|
|
|
+var requests = {
|
|
|
+ skin: {},
|
|
|
+ cape: {}
|
|
|
+};
|
|
|
+
|
|
|
+function push_request(userId, type, fun) {
|
|
|
+ if (!requests[type][userId]) {
|
|
|
+ requests[type][userId] = [];
|
|
|
+ }
|
|
|
+ requests[type][userId].push(fun);
|
|
|
+}
|
|
|
+
|
|
|
+// calls back all queued requests that match userId and type
|
|
|
+function resume(userId, type, err, hash) {
|
|
|
+ var callbacks = requests[type][userId];
|
|
|
+ if (callbacks) {
|
|
|
+ if (callbacks.length > 1) {
|
|
|
+ logging.debug(callbacks.length, "simultaneous requests for", userId);
|
|
|
+ }
|
|
|
+
|
|
|
+ for (var i = 0; i < callbacks.length; i++) {
|
|
|
+ // continue the request
|
|
|
+ callbacks[i](err, hash);
|
|
|
+ // remove from array
|
|
|
+ callbacks.splice(i, 1);
|
|
|
+ i--;
|
|
|
+ }
|
|
|
+
|
|
|
+ // it's still an empty array
|
|
|
+ delete requests[type][userId];
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// downloads the images for +userId+ while checking the cache
|
|
|
+// status based on +cache_details+. +type+ specifies which
|
|
|
+// image type should be called back on
|
|
|
+// callback: error, image hash
|
|
|
+function store_images(rid, userId, cache_details, type, callback) {
|
|
|
+ var is_uuid = userId.length > 16;
|
|
|
+ if (requests[type][userId]) {
|
|
|
+ logging.debug(rid, "adding to request queue");
|
|
|
+ push_request(userId, type, callback);
|
|
|
+ } else {
|
|
|
+ // add request to the queue
|
|
|
+ push_request(userId, type, callback);
|
|
|
+
|
|
|
+ networking.get_profile(rid, (is_uuid ? userId : null), function(err, profile) {
|
|
|
+ if (err || (is_uuid && !profile)) {
|
|
|
+ // error or uuid without profile
|
|
|
+ if (!err && !profile) {
|
|
|
+ // no error, but uuid without profile
|
|
|
+ cache.save_hash(rid, userId, null, null, function(cache_err) {
|
|
|
+ // we have no profile, so we have neither skin nor cape
|
|
|
+ resume(userId, "skin", cache_err, null);
|
|
|
+ resume(userId, "cape", cache_err, null);
|
|
|
+ });
|
|
|
+ } else {
|
|
|
+ // an error occured, not caching. we can try in 60 seconds
|
|
|
+ resume(userId, type, err, null);
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ // no error and we have a profile (if it's a uuid)
|
|
|
+ store_skin(rid, userId, profile, cache_details, function(store_err, skin_hash) {
|
|
|
+ if (store_err && !skin_hash) {
|
|
|
+ // an error occured, not caching. we can try in 60 seconds
|
|
|
+ resume(userId, "skin", store_err, null);
|
|
|
+ } else {
|
|
|
+ cache.save_hash(rid, userId, skin_hash, undefined, function(cache_err) {
|
|
|
+ resume(userId, "skin", (store_err || cache_err), skin_hash);
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ store_cape(rid, userId, profile, cache_details, function(store_err, cape_hash) {
|
|
|
+ if (store_err && !cape_hash) {
|
|
|
+ // an error occured, not caching. we can try in 60 seconds
|
|
|
+ resume(userId, "cape", (store_err), cape_hash);
|
|
|
+ } else {
|
|
|
+ cache.save_hash(rid, userId, undefined, cape_hash, function(cache_err) {
|
|
|
+ resume(userId, "cape", (store_err || cache_err), cape_hash);
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+var exp = {};
|
|
|
+
|
|
|
+// returns true if the +userId+ is a valid userId or username
|
|
|
+// the userId may be not exist, however
|
|
|
+exp.id_valid = function(userId) {
|
|
|
+ return valid_user_id.test(userId);
|
|
|
+};
|
|
|
+
|
|
|
+// decides whether to get a +type+ image for +userId+ from disk or to download it
|
|
|
+// callback: error, status, hash
|
|
|
+// for status, see response.js
|
|
|
+exp.get_image_hash = function(rid, userId, type, callback) {
|
|
|
+ cache.get_details(userId, function(err, cache_details) {
|
|
|
+ var cached_hash = null;
|
|
|
+ if (cache_details !== null) {
|
|
|
+ cached_hash = type === "skin" ? cache_details.skin : cache_details.cape;
|
|
|
+ }
|
|
|
+ if (err) {
|
|
|
+ callback(err, -1, null);
|
|
|
+ } else {
|
|
|
+ if (cache_details && cache_details[type] !== undefined && cache_details.time + config.caching.local * 1000 >= Date.now()) {
|
|
|
+ // use cached image
|
|
|
+ logging.debug(rid, "userId cached & recently updated");
|
|
|
+ callback(null, (cached_hash ? 1 : 0), cached_hash);
|
|
|
+ } else {
|
|
|
+ // download image
|
|
|
+ if (cache_details) {
|
|
|
+ logging.debug(rid, "userId cached, but too old");
|
|
|
+ } else {
|
|
|
+ logging.debug(rid, "userId not cached");
|
|
|
+ }
|
|
|
+ store_images(rid, userId, cache_details, type, function(store_err, new_hash) {
|
|
|
+ if (store_err) {
|
|
|
+ // we might have a cached hash although an error occured
|
|
|
+ // (e.g. Mojang servers not reachable, using outdated hash)
|
|
|
+ cache.update_timestamp(rid, userId, cached_hash, true, function(err2) {
|
|
|
+ callback(err2 || store_err, -1, cache_details && cached_hash);
|
|
|
+ });
|
|
|
+ } else {
|
|
|
+ var status = cache_details && (cached_hash === new_hash) ? 3 : 2;
|
|
|
+ logging.debug(rid, "cached hash:", (cache_details && cached_hash));
|
|
|
+ logging.debug(rid, "new hash:", new_hash);
|
|
|
+ callback(null, status, new_hash);
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ }
|
|
|
+ });
|
|
|
+};
|
|
|
+
|
|
|
+
|
|
|
+// handles requests for +userId+ avatars with +size+
|
|
|
+// callback: error, status, image buffer, skin hash
|
|
|
+// image is the user's face+helm when helm is true, or the face otherwise
|
|
|
+// for status, see get_image_hash
|
|
|
+exp.get_avatar = function(rid, userId, helm, size, callback) {
|
|
|
+ exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
|
|
|
+ if (skin_hash) {
|
|
|
+ var facepath = path.join(__dirname, "..", config.directories.faces, skin_hash + ".png");
|
|
|
+ var helmpath = path.join(__dirname, "..", config.directories.helms, skin_hash + ".png");
|
|
|
+ var filepath = facepath;
|
|
|
+ fs.exists(helmpath, function(exists) {
|
|
|
+ if (helm && exists) {
|
|
|
+ filepath = helmpath;
|
|
|
+ }
|
|
|
+ skins.resize_img(filepath, size, function(img_err, image) {
|
|
|
+ if (img_err) {
|
|
|
+ callback(img_err, -1, null, skin_hash);
|
|
|
+ } else {
|
|
|
+ callback(err, (err ? -1 : status), image, skin_hash);
|
|
|
+ }
|
|
|
+ });
|
|
|
+ });
|
|
|
+ } else {
|
|
|
+ // hash is null when userId has no skin
|
|
|
+ callback(err, status, null, null);
|
|
|
+ }
|
|
|
+ });
|
|
|
+};
|
|
|
+
|
|
|
+// handles requests for +userId+ skins
|
|
|
+// callback: error, skin hash, status, image buffer
|
|
|
+exp.get_skin = function(rid, userId, callback) {
|
|
|
+ exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
|
|
|
+ if (skin_hash) {
|
|
|
+ var skinpath = path.join(__dirname, "..", config.directories.skins, skin_hash + ".png");
|
|
|
+ fs.exists(skinpath, function(exists) {
|
|
|
+ if (exists) {
|
|
|
+ logging.debug(rid, "skin already exists, not downloading");
|
|
|
+ skins.open_skin(rid, skinpath, function(skin_err, img) {
|
|
|
+ callback(skin_err || err, skin_hash, status, img);
|
|
|
+ });
|
|
|
+ } else {
|
|
|
+ networking.save_texture(rid, skin_hash, skinpath, function(net_err, response, img) {
|
|
|
+ callback(net_err || err, skin_hash, status, img);
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ } else {
|
|
|
+ callback(err, null, status, null);
|
|
|
+ }
|
|
|
+ });
|
|
|
+};
|
|
|
+
|
|
|
+// helper method used for file names
|
|
|
+// possible returned names based on +helm+ and +body+ are:
|
|
|
+// body, bodyhelm, head, headhelm
|
|
|
+function get_type(helm, body) {
|
|
|
+ var text = body ? "body" : "head";
|
|
|
+ return helm ? text + "helm" : text;
|
|
|
+}
|
|
|
+
|
|
|
+// handles creations of 3D renders
|
|
|
+// callback: error, skin hash, image buffer
|
|
|
+exp.get_render = function(rid, userId, scale, helm, body, callback) {
|
|
|
+ exp.get_skin(rid, userId, function(err, skin_hash, status, img) {
|
|
|
+ if (!skin_hash) {
|
|
|
+ callback(err, status, skin_hash, null);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ var renderpath = path.join(__dirname, "..", config.directories.renders, [skin_hash, scale, get_type(helm, body)].join("-") + ".png");
|
|
|
+ fs.exists(renderpath, function(exists) {
|
|
|
+ if (exists) {
|
|
|
+ renders.open_render(rid, renderpath, function(render_err, rendered_img) {
|
|
|
+ callback(render_err, 1, skin_hash, rendered_img);
|
|
|
+ });
|
|
|
+ return;
|
|
|
+ } else {
|
|
|
+ if (!img) {
|
|
|
+ callback(err, 0, skin_hash, null);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ renders.draw_model(rid, img, scale, helm, body, function(draw_err, drawn_img) {
|
|
|
+ if (draw_err) {
|
|
|
+ callback(draw_err, -1, skin_hash, null);
|
|
|
+ } else if (!drawn_img) {
|
|
|
+ callback(null, 0, skin_hash, null);
|
|
|
+ } else {
|
|
|
+ fs.writeFile(renderpath, drawn_img, "binary", function(fs_err) {
|
|
|
+ if (fs_err) {
|
|
|
+ logging.error(rid, fs_err.stack);
|
|
|
+ }
|
|
|
+ callback(null, 2, skin_hash, drawn_img);
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ });
|
|
|
+};
|
|
|
+
|
|
|
+// handles requests for +userId+ capes
|
|
|
+// callback: error, cape hash, status, image buffer
|
|
|
+exp.get_cape = function(rid, userId, callback) {
|
|
|
+ exp.get_image_hash(rid, userId, "cape", function(err, status, cape_hash) {
|
|
|
+ if (!cape_hash) {
|
|
|
+ callback(err, null, status, null);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ var capepath = path.join(__dirname, "..", config.directories.capes, cape_hash + ".png");
|
|
|
+ fs.exists(capepath, function(exists) {
|
|
|
+ if (exists) {
|
|
|
+ logging.debug(rid, "cape already exists, not downloading");
|
|
|
+ skins.open_skin(rid, capepath, function(skin_err, img) {
|
|
|
+ callback(skin_err || err, cape_hash, status, img);
|
|
|
+ });
|
|
|
+ } else {
|
|
|
+ networking.save_texture(rid, cape_hash, capepath, function(net_err, response, img) {
|
|
|
+ if (response && response.statusCode === 404) {
|
|
|
+ callback(net_err, cape_hash, status, null);
|
|
|
+ } else {
|
|
|
+ callback(net_err, cape_hash, status, img);
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ });
|
|
|
+ });
|
|
|
+};
|
|
|
+
|
|
|
+module.exports = exp;
|