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change default config to use /var/lib/crafatr/images

I think this makes more sense, especially when you run multiple instances
so they can use the same image cache instead of each version relying on their own
jomo 10 年之前
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4d949362be
共有 1 個文件被更改,包括 20 次插入20 次删除
  1. 20 20
      config.example.js

+ 20 - 20
config.example.js

@@ -1,35 +1,35 @@
 var config = {
   avatars: {
-    min_size: 1,                    // for avatars
-    max_size: 512,                  // for avatars; too big values might lead to slow response time or DoS
-    default_size: 160               // for avatars; size to be used when no size given
+    min_size: 1,                                  // for avatars
+    max_size: 512,                                // for avatars; too big values might lead to slow response time or DoS
+    default_size: 160                             // for avatars; size to be used when no size given
   },
   renders: {
-    min_scale: 1,                   // for 3D rendered skins
-    max_scale: 10,                  // for 3D rendered skins; too big values might lead to slow response time or DoS
-    default_scale: 6                // for 3D rendered skins; scale to be used when no scale given
+    min_scale: 1,                                 // for 3D rendered skins
+    max_scale: 10,                                // for 3D rendered skins; too big values might lead to slow response time or DoS
+    default_scale: 6                              // for 3D rendered skins; scale to be used when no scale given
   },
   cleaner: {
-    interval: 1800,                 // interval seconds to check limits
-    disk_limit: 10240,              // min allowed free KB on disk to trigger image deletion
-    redis_limit: 24576,             // max allowed used KB on redis to trigger redis flush
-    amount: 50000                   // amount of skins for which all iamge types are deleted
+    interval: 1800,                               // interval seconds to check limits
+    disk_limit: 10240,                            // min allowed free KB on disk to trigger image deletion
+    redis_limit: 24576,                           // max allowed used KB on redis to trigger redis flush
+    amount: 50000                                 // amount of skins for which all iamge types are deleted
   },
   directories: {
-    faces: "images/faces/",         // directory where faces are kept. should have trailing "/"
-    helms: "images/helms/",         // directory where helms are kept. should have trailing "/"
-    skins: "images/skins/",         // directory where skins are kept. should have trailing "/"
-    renders: "images/renders/",     // directory where rendered skins are kept. should have trailing "/"
-    capes: "images/capes/"          // directory where capes are kept. should have trailing "/"
+    faces: "/var/lib/crafatar/images/faces/",     // directory where faces are kept. must have trailing "/"
+    helms: "/var/lib/crafatar/images/helms/",     // directory where helms are kept. must have trailing "/"
+    skins: "/var/lib/crafatar/images/skins/",     // directory where skins are kept. must have trailing "/"
+    renders: "/var/lib/crafatar/images/renders/", // directory where rendered skins are kept. must have trailing "/"
+    capes: "/var/lib/crafatar/images/capes/"      // directory where capes are kept. must have trailing "/"
   },
   caching: {
-    local: 1200,                    // seconds until we will check if user's skin changed. should be > 60 to comply with Mojang's rate limit
-    browser: 3600                   // seconds until browser will request image again
+    local: 1200,                                  // seconds until we will check if user's skin changed. should be > 60 to comply with Mojang's rate limit
+    browser: 3600                                 // seconds until browser will request image again
   },
   server: {
-    http_timeout: 1000,             // ms until connection to Mojang is dropped
-    debug_enabled: false,           // enables logging.debug
-    log_time: true                  // set to false if you use an external logger that provides timestamps
+    http_timeout: 1000,                           // ms until connection to Mojang is dropped
+    debug_enabled: false,                         // enables logging.debug
+    log_time: true                                // set to false if you use an external logger that provides timestamps
   }
 };